Charles M // choscenic
Game Designer and Digital Artist
My Design Process:
1. First, what needs to be shown?
2. Second, what layout works best for the user?
3. Third, how do we implement our art elements coheasively?
4. Lastly, reiterate the design until polished.
Here's the process used for the character select screen for my teams senior game, Treble Thieves:

My team used an Excel Sheet to keep track of what each menu needed

We quickly iterated layout concepts, debated, and voted on the design

I then combined this with our pre-existing art assets and style to make a cohesive menu

And after many iterations before this one, we ended up with our final version
Charles M // choscenic
Game Designer and Digital Artist
Weird awesome magik!
My solo project - A Battle Royal of Wizards using some Weird, Awesome Magic
The Level design of treble thieves
As the Lead Level Designer behind Treble Thieves, I have witnessed firsthand how rough it can be to nail down a level. Using many different mediums, here is the process and iteration behind creating the first level of the game; The Egyptian Wing




The Rainy, Oceanside Village
My final for my Junior Game Art class. Full post is on my Art Station (choscenic)
The Making of: Skyline Citygirl
Shown at M+DEV 2024, Skyline Citygirl was my team's Junior-Level game. I was in charge of color design, story, and sound effects.Here is the making of the comics seen after each level:



The Making of: Fairytale Failure




First, I get a draft for the head of the projectSecond, I make a rough draft of the layout I was thinkingOnce that is approved, I work on making the UIAnd lastly, once the still looks good and I fix dumb mistakes, I work on animating itThis whole process took about a week, so I'm proud with how fast it got done.Here are some more art assets and music tracks I made for the game
Charles M // choscenic
Game Designer and Digital Artist
3D Modeling


(Character Design for bear by Ari Hytti)

Charles M // choscenic
Game Designer and Digital Artist
Personal Work (pixel art)

Charles M // choscenic
Game Designer and Digital Artist
About Me
